Fractured Mesh - No Texture
I have multiple fractured meshes in my scene however I'm having a problem.
When the pieces break, the faces that break have the default Unreal texture on them. How do you make it so every face has the material you want applied onto it?
asked Jan 15 '15 at 07:24 PM in Using UE4
Select fractured object in scene and in Details you can see two material slots.
answered Jan 16 '15 at 07:51 AM
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