Caracole
(Caracole)
January 16, 2015, 2:42pm
1
Hello !
In the user widget editor, if i name two component (whatever they may be : textbox, button, canvas, β¦) identically, Unreal Engine 4.6.1 crashes.
Edit : same bug for blueprint functions (internal to the user widget) and animations names.
Keep smashing bugs ! Thank you
Hello Caracole,
I was unable to reproduce this issue on my end. Could you run me through exactly how you are managing to give two widgets the same name? I receive an error and the name of the widget is changed back to itβs original name automatically.
Caracole
(Caracole)
January 16, 2015, 10:49pm
3
Hey Rudy !
Here is a screenshot illustrating the issue.
When i hit enter, Unreal crashes.
Edit : Iβm running my project from visual studio in Debug Game Editor configuration with UE 4.6.1.
Caracole
(Caracole)
January 16, 2015, 11:38pm
4
Hi again,
I just tested this on 4.7.0 preview 3 and i see the in-engine error changing back the name to the original.
Bug already fixed in the next UE version
Thank you !