how to set the focus on a widget
Hi, I'm creating a simple menu, and when the game starts, the menu is on the screen and functional however I can't navigate with the xbox controller. I've notice that when I click in some button I begin to navigate with the controller with no problem. How can I set to use the controller from the began (without having to click in some button)??
I strongly suspect that has some to do with the Focus system, but I have no idea how to solve.
Thx for the help!!
asked Jan 17 '15 at 03:45 PM in Blueprint Scripting
Use "set input mode to game and UI", and select the widget where you want focus to go initially.
answered Feb 05 '15 at 04:19 PM
I'd put it in the widget after construct, and specify the button. the approach you're using will try to focus on the whole widget, which most likely isn't focusable.
answered Feb 05 '15 at 08:13 PM
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