UE4Editor crashes after launch

Hello
Just compiled UE4 , trying to start but it crashes in 1-2 seconds upon loading. Last text i see is “compiling shaders World” . Attached log file , it says
"[2014.03.23-03.15.47:233][ 0]LogWindows:Error: appError called: Shader Compiling thread exception:
ShaderCompileWorker terminated unexpectedly! Thread 0.
"
I am working on Sony Vaio SVE1713CCXB, Windows 8.1 , Intel HD4000
link text

There is nor solution for this and i will not be able to work in UE4 on my notebook ? :frowning:

Hey Oleg,

Do you have an integrated graphics card and an additional graphics card? If so, you might be experiencing this issue:

Take a look at that thread and see if it works for you. If not, please let us know your machine specs (including graphics cards), and include your crash log.

Thanks!

Hi ,

Thanks for your answer.
I have integrated HD4000 only , so i think i cannot resolve this issue with solution from that thread…
I attached DMP file from Log folder as well as dxdiag.
Oh and i renamed this one from .DMP to .TXT to be able to upload it here. Hope that helps !

Try DLL from answer to this question.

Or get code from pull request #8 and try it.

https://github.com/EpicGames/UnrealEngine/pull/8

Ralph thanks a lot for pointing out on that DLL , i’ve missed it , that worked like a charm ! Thanks for help !