2D parallax background
Hello. I´m making a 2d game where you enter rooms with a static camera, and I´m trying to implement fog through the parallax background technique (or in this case, foreground). I have an image that represents the fog and what I need is it to move over time so I thought that it could be done with a material that shifts the pixels to the right. I would like to know if it is possible and how I can do that.
Thanks in advance.
asked Jan 18 '15 at 09:22 PM in Blueprint Scripting
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