Unable to Launch or Package Game
Hi there, right now in my project, if I hit Launch, it will begin to cook content, but if I look in the output log, it will endlessly spam the message "LogCook:Display: Failed to find dependency timestamp for"
I left it cooking like this for about an hour, but it was clear that it was hung up. I searched around for a bit, but I can't seem to see this same problem coming up for anyone else
Additionally, when I try and package the game for win 64, it failes, giving me an error: "RunUAT.bat ERROR: AutomationTool was unable to run successfully."
I did find mention of this problem on the answers hub and forum, but none of the listed fixes worked for me. Please let me know if there's any more info I can provide to help get to the bottom of why either of these errors are occuring. Thanks!
asked Jan 19 '15 at 06:21 AM in Packaging & Deployment
Thanks again for all of the information asked for previously. JIRA ticket UE-9096 has been entered into our bug database so that the issue may be addressed in a future release.
If ok with you, I would still like to test out your project on 4.6.1 and see if it is possible to package the project. If you would like to, you could share the project with me via a private message in the forums. You can find my page here: https://forums.unrealengine.com/member.php?4890-Sean-Gribbin
Thanks and have a great day!
answered Feb 04 '15 at 09:27 PM
[Epic] Gribbs ♦♦ STAFF
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