True first person in blueprint?,How to make true first person
Hi, I really want make true first person (full body awareness) but I don't have any idea how to make it. Is there anyone that can tell/show me how to do It?,
Edit: I want to stick the camera to the head of a character. I have tried it some time ago but it didn't work. the whole character was rotating.
Attach camera compoment to socket on head similar as people attach weapon meshes to characters and camera will follow head of character
answered Jan 19 '15 at 01:19 PM
Select your camera in your character blueprint viewport.
Drag it to your mesh (so it is a child of the mesh).
In the details panel, you will see attach to socket. Find your head/skull bone and attach it there. It will move your camera attached to the head.
answered Apr 02 '15 at 11:34 PM
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