Skeletal mesh disappears
I have a skeletal mesh that disappears at set times in its animation sequence. The skeletal mesh didn't do this before, so something probably happened to it but I can't figure out what. I believe it hasn't got anything to do with the objects boundaries, as I've played around with those settings (didn't work). The mesh has no collision and just basic materials on it.
Has anyone got an idea i can try?
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