How to set the proper color in Color Picker?
Below are two screenshots in material and UI editors:
Question is: is it a bug? If not, then how to enter the proper color. For example, in Photoshop I have green equal to 100, what should I enter inside Color Picker to get the same color in material and UI?
asked Jan 19 '15 at 01:46 PM in Bug Reports
This problem solved in 4.9 plus this pull request adds sRGB HEX color input field (like in Photoshop) https://github.com/EpicGames/UnrealEngine/pull/1436.
answered Aug 03 '15 at 03:56 PM
answered Mar 25 '15 at 08:37 PM
this is not solved... and it's driving me crazy... I'm doing something as simple as having the engine randomly pick a value... and the final color is not right... and is severely limited. A photoshop hex number is not helpful as I'm generating rgb values at random... unless I can randomly generate hex values... IS there a fix for this? I mean there are literally millions of color combinations and all that ever appear are 8 or so solid 255 colors!
answered Mar 13 '18 at 06:28 PM
We have engineers looking into this issue currently, for reference UE-6942. As soon as I hear anything further I will report back here.
answered Mar 19 '15 at 01:33 PM
Lovecraft_K ♦♦ STAFF
Most parts of the UI show the "gamma-corrected sRGB" value of the colors. In the color picker you can preview this by ticking the sRGB check box in the upper right corner.
The engine converts the gamma space texture to linear space and back to gamma space.
More info here.
answered Jan 19 '15 at 05:10 PM
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