[4.7 p3 / source] Blueprints causing Crash on Load
I am using a relatively large BP project see ( https://forums.unrealengine.com/showthread.php?53208-MMO-Starter-Kit ) .
[version unaffected] - no compile errors
All give the following error , i'm trying to better debug to see which of the blueprints is causing it (probably caused by a BP casting somewhere)
I've tried debugging the editor, after the editor breaks, trying to figure out which node is causing it, but the heirarchy is pretty complex.
Sounds like it's my bad. I didn't take enough precaution to shield BP users from the massive BP-implemented BT decorators fix. I'm on it, should be in before you learn to say "Grzegorz Brzęczyszczykiewicz, Chrząszczyże-Woszyce, powiat Łękołody" ;)
answered Jan 20 '15 at 10:08 AM
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