Problem with Android Package?

I have made a little game, set up the touch controls, everything is working fine on my PC, but when I try to deploy the game to Android (Google Play enabled) , no matter what device, it will just crash saying “Unfortunately, #APPNAME has stopped working.” I hope someone can help me.

UPDATE: I’ve disabled google play, and now it’s working fine. So I guess the problem is with signing the APK. Any idea? Also, it’s fine on PC, but on android, I tap “New Game” and it relaunches the menu level.

Debugging a bit more gave me this result when I try to open a new game on the phone: “Called Unimplemented OpenGL API”, so I’ve checked the settings and it turned out, that the project was set to desktop mode. Switched this to Mobile/Tablet, and now it won’t even start up.

Hi Lostra,

Are you still seeing this issue? Have you updated to the newest version of the editor? We are at 4.7.5 now.

Hello wittlief,

Due to real life issues, I haven’t been able to test this, but to be honest, I’m not sure I’ll make android games until interstitial ads :slight_smile: