Can I create a light ray somehow?

Imagine a lighthouse on an island in the middle of the ocean. The light at the top spins slowly on the z axis. It shines in the direction it faces.

I’ve got something similar setup. I’m using a spotlight. It’s giving me the circle of light but…is it possible to create a ray of light? Leading to where the light hits?

Thank you!

You’ll have to fake it with a mesh for the light cone. You can find examples of that in Blueprint Office project.

cool. thanks jacky