Is there a way to preview LODs in engine?
Currently to view my LOD's in game I have to apply a coloured material to each LOD to see it transition. I understand there's an option to view it in the mesh editor, however I need a visual representation in game for testing.
Is there an easier way to preview this other than changing 4 materials every time I want to see my LODs?
asked Jan 20 '15 at 11:08 AM in Using UE4
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