How do I remove Code From Project?
Earlier I asked about changing a classes name, it was suggested that it would be easier to make a new class instead. I asked because I like to keep my projects clean, and refactoring is a large part of that. So, if one were refactoring, the need might arise to remove some classes/files from the project. How is this done?
Let me be more clear. The issue I was having is that once I created a class I was no longer able to create new classes with the same name, even if I deleted the class from my project. If you can only use class-names once, In a large project it's not hard to imagine someone wanting to use a class-name that belongs to a class that's been deleted.
I am not sure I understand the question,
if you are compiling in VS, and you delete the .cpp and .h from your Source folder,
and then recompile
Doesn't that work for you?
answered Mar 23 '14 at 09:42 AM
They would be in the address similar to: MyDocuments/Unreal Projects/ Your Project / Source / Your Project / Public (and also Private)
answered Feb 03 '15 at 07:29 PM
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