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Problem with KILL Z volume

Hey guys, my fish character is an actor and i simply want to it to destroy when it reaches the Killz volume. Im going absolutely crazy to why it passes it through all the way. So confused, and its probably a nooby thing to fix but I cant get my head around it.

Fish Collision alt text

HitBox Collision alt text

Killz Volume

alt text

what am i missing or doing wrong?

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asked Jan 21 '15 at 11:51 AM in Blueprint Scripting

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Mint92
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After messing around, I finally fixed. I had to cast twice to delete the box component and the fish paper component

alt text

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answered Jan 23 '15 at 01:21 PM

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Mint92
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