Can not cast AnimInstance to Interface
I have the interface shown above defined in C++
I added the interface to Vm13AnimBlueprint I made in the editor. The interface is listed in animblueprint's "Implemented Interfaces" column. I can also create node events defined in the interface.
However I am unable to call these events from C++. The cast from the AnimInstance to the Interface always fails. The character variable is always NULL. You can see from the debug popup that the AnimInstance is correctly acquired but the cast is failing.
I've come back to c++ after a very long time maybe I misunderstood something basic? why is this not working?
asked Jan 21 '15 at 03:54 PM in C++ Programming
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