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How to get Gear VR to work?

I can't seem to get the gear VR to work. I have downloaded my signature file and placed it everywhere. I enabled the plugin for Gear VR. I packaged my non game test then loaded it to the phone. Directly from UE4, and by packing the apk and going into the command prompt and pushing the install. Still no luck. Please help....

Thanks

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asked Jan 21 '15 at 09:59 PM in Packaging & Deployment

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ChristopherPC64
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avatar image arca1n Jan 22 '15 at 10:27 PM

I attempted to build a fps level with the GearVR plugin. It does not seem to build for me. I keep getting the error around a "GetCookPlatform" exception. Any help will be appreciated.

 Stacktrace:   at AutomationTool.Platform.GetCookPlatform (Boolean bDedicatedServer, Boolean bIsClientOnly, System.String CookFlavor) [0x00000] in <filename unknown>:0
   at DeploymentContext..ctor (System.String RawProjectPathOrName, System.String InLocalRoot, System.String BaseStageDirectory, System.String BaseArchiveDirectory, System.String CookFlavor, AutomationTool.Platform InSourcePlatform, AutomationTool.Platform InTargetPlatform, System.Collections.Generic.List`1 InTargetConfigurations, System.Collections.Generic.List`1 InStageExecutables, Boolean InServer, Boolean InCooked, Boolean InStageCrashReporter, Boolean InStage, Boolean InCookOnTheFly, Boolean InArchive, Boolean InProgram, Boolean bHasDedicatedServerAndClient) [0x00000] in <filename unknown>:0
   at Project.CreateDeploymentContext (AutomationTool.ProjectParams Params, Boolean InDedicatedServer, Boolean DoCleanStage) [0x00000] in <filename unknown>:0
   at Project.CopyBuildToStagingDirectory (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
   at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
   at BuildCookRun.ExecuteBuild () [0x00000] in <filename unknown>:0
   at BuildCommand.Execute () [0x00000] in <filename unknown>:0
 Program.Main: ERROR: Android does not yet implement GetCookPlatform.
 

avatar image devel.bmad Mar 13 '15 at 01:07 AM

same problem..

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3 answers: sort voted first

Hi,

We have new documentation coming very soon to help walk through the setup process with GearVR and UE4.

Until that arrives you can check out the Twitch Support stream that we recently did that will walk through the setup process.

https://www.youtube.com/watch?v=rNjDsNYvgfk

Thank you!

Tim

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answered Apr 06 '15 at 06:38 PM

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Tim Hobson ♦♦ STAFF
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avatar image dr.purple Aug 22 '15 at 12:08 AM

Thanks Tim! I actually watched this last night!

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This is GearVR for Samsung I'm assuming right? I had similar problems, are you using 4.8 or 4.9 Preview? Did you enable USB debug mode on your phone?

https://www.youtube.com/watch?v=mN5i5t3wUOM&feature=iv&src_vid=PXGe-O_PWVI&annotation_id=annotation_2247585233

After watching that video, I followed these steps and got it to work

https://www.youtube.com/watch?v=PXGe-O_PWVI&feature=em-share_video_user

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answered Aug 21 '15 at 01:35 AM

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dr.purple
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Thank you Tim!

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answered Aug 21 '15 at 05:50 PM

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arca1n
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