[UE4.7 preview 4] Array Related Nodes Error

So, it was working fine in preview 3, and it worked for a little while in preview 4, but all of a sudden, array related nodes inside my macro stopped working. They reported this error:

As far as I can tell I have done nothing to prompt this response. I’m feeding an array into the node, so it should work.

Also (unrelated to this), somewhere in my code I have an infinite loop, but debugging it is a giant pain in the ■■■ because the Engine lets me know that there’s an infinite loop, but it won’t stop debugging the game. It won’t let me manually stop debugging either. The engine just freezes and I am forced to end it with the task manager.

I’m getting the same thing with Build 4.7 Preview 4. Would love to hear back on this!

Hey Kevin0814-

I tested this by creating a macro that takes in a float array and returns a single float from that array as you had shown in your screenshot. Was there anything that was changed about the Array going into the macro? Do you receive the same errors elsewhere in blueprints or is this only happening inside a macro?

Cheers

Seems to be fixed for me with the 4.7.1 build. Thanks!