4.7p4 Crash when setting camera's ortho width to large negative number

Steps to repro:

Create a new project based on Third Person Template.

Open ThirdPersonCharacter event graph and at end of Input Axis events add following nodes to set camera’s project into orthographic and then assign ortho width a large negative value.

Press Play and Kaboom.

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Hey ,

Thanks for report! It appears that setting a negative value as Ortho Width for an Orthographic camera will crash editor during Play. It does not matter how large value is, only that it’s negative. I have entered a bug report for this crash (UE-8042), and I’ll update this post when I see any update on it. For now, just be careful not to set a negative value for this property!