Hi, some times I have a hard time finding what is the name of the property in the editor to access it in C++ (have to chase it in the docs). Does it have an easy way to find it?
In Blender you can access it via toolip (to access via python) see image: Dropbox - Error
99% of the time the variable should have the same name in C++ as you see in the Details panel (just remove the spaces). If it ends in a ‘?’ then add a ‘b’ at the start (e.g. ‘Generate Overlap Events’ → bGenerateOverlapEvents)