Tiled Landscape from WorldMachine : how to add an ocean?
I have a huge landscape (32kmx32km) made in World machine. (It's an island so ocean/water should be all around it.).
I successfully imported the landscape as a tiled landscape (6x6 tiles) in UE4 and create a material for it.
Now I want to add an ocean/water around the lands and I have no idea on how to do that ?
I searched in the docs but tiled landscapes and world composition in general are poor documented at the moment...
Any help would be great!
EDIT : I'm using UE4.6.1
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