Post process brightness
I was trying to make a night vision effect, i made a material which simply multiply a scene texture with a vignette and a vector parameter, then i applied it to a pp volume, now i need to enhance the brightness of the scene but i cant find it in the volume properties.
asked Mar 23 '14 at 01:21 PM in Using UE4
I used Gamma in Color Grading.
answered Sep 13 '15 at 05:52 PM
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