Teams and the intricacies of the license
I'm sorry to post more questions concerning seats and a license but our small team comes from the world of modding and a lot of this is newer to us. so I'm here trying to really understand some things:
Sorry to be a nuisance,
Each team member who uses the UE4 source or tools should obtain a $19/mo subscription. However, if any team members can work without using UE4 (for example, working solely in Photoshop or Blender) then those folks don't need a subscription.
The 5% royalty is per-product, and doesn't depend on the number of team members. You should appoint one team member to be responsible for financial duties - receiving App Store revenue, paying royalties, distributing profits among team members, etc.
answered Mar 23 '14 at 04:14 PM
Tim Sweeney STAFF
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