Hejden
(Hejden)
January 23, 2015, 9:04am
1
Hi there,
I noticed today that there is some strange behavior with the UVs when working with BSP objects in the 4.7 preview version.
Reproduction steps:
Create a BSP box
Add a material to it
Rotate the box
Duplicate the box (alt-drag)
Select the original box and modify the UVs (scale, pan)
Select the duplicate and move it in the scene
Moving the duplicate causes the UVs on the original BSP box to pan and/or scale for some reason.
Hello Hejden,
I followed your steps and was unable to reproduce the issue you are seeing. I am in the Binary release of 4.7 preview 4.
Is there any other information about this issue that you noticed, or that you could provide so I can reproduce it on my end?
Thank you,
Hey again Hejden,
I am closing the post due to it being a similar/duplicate of another users post for tracking purposes. Here is the link to the post in case you still need assistance with this issue.
BSP UVs
Cheers,