I am currently trying to create a blast of air that moves objects in my project (think Deku leaf). I want it to feel fluid and natural so rather than scripting animations for everything I’m trying to use physics. The thing is certain things need to just say move along a track in one direction. I am trying to use the locked axis option in the details panel under Physics but I can’t figure out how to lock multiple axis at the same time.
Setting a single axis such as X, Y or Z is super simple. But if I choose custom, I don’t have a clue what to set each axis in order to have them locked?
Okay, the main purpose of the Custom Axis Locking is to transition between planes in a 2D style game. I have entered a report for our docs team to add additional documentation on this feature.