Editor crashes trying to delete a loop node in a UMG blueprint

Master branch (downloaded it today, last commit 337ac1109fc2706986d2e11debcb34e65376f1f0) I have a loop node and when I try to delete it from my UMG blueprint it crashes the editor. Attached is the crash report
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Hello falola,

I have a few questions for you to help us narrow down what exactly it is that is causing your issue.

Quick questions:

  1. Could you provide a screen shot of your blueprints that are causing the issue?
  2. When you say that it crashes when you delete the node, do you mean that it crashes immediately or the next time you try and compile?
  3. Are you using a custom node?
  4. If so, could you provide the blueprints/ and or code used to make it?
  5. Can you reproduce this in a clean project?
  6. If so, could you provide a detailed list of steps to reproduce this on our end?

Hello falola,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.

Sorry I took so long, forgot about this issue. With the lastest master branch this is no longer an issue