Possible to kick players and/or set player limit?
As the title states I'm looking for how I can limit the amount of players on a networked server. I would assume that you're able to set the player limit somewhere but I haven't managed to find anything like that yet. And also is it possible to kick a player that's currently connected to the server (disconnect them from the server)? I'm solely using Blueprints currently.
asked Jan 24 '15 at 05:14 PM in Blueprint Scripting
Hey, have a look at this:
Though i think it is not yet blueprintcallable. Try call it from the GameSession. There is also a BanPlayer function in the GameSession class. Check Github to see more.
GameSession also has a variable called "MaxPlayers" which should be available in blueprints (:
answered Jan 25 '15 at 08:47 PM
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