Lighting problem with orthographic camera on mobile
I'm trying to learn the UE4 writing a little demo for mobile platforms but I'm having problems with the lighting on orthographic mode, as you can see from the first and second screenshots (the only thing I changed between the two images is the projection mode for the camera) the floor has some strange reflection in ortographic mode. This is the "mobile preview" window but the behaviour is the same on real Android devices. On the third screenshot I have the expected orthographic rendering, this is with a "standalone game" preview. Can you tell what I am doing wrong?
asked Jan 25 '15 at 01:47 AM in Rendering
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answered Feb 03 '15 at 08:39 PM
Lovecraft_K ♦♦ STAFF
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