Unreal Crashing upon model import
So I'm trying to use Unreal to create Oculus Rift architectural environments. I use Skechup to assemble the models. I then export fbx models and try to import them into Unreal. Unfortunately It crashes almost every time. I have tried multiple obj as well with the same results. I have sent several crash reports. Any solution?
asked Jan 25 '15 at 04:59 AM in Using UE4
Are you using 4.6? If so, there is known issue with generating lightmaps when you import that will cause a crash. This has been fixed with the recent 4.7 preview version of the editor and will be fixed when the final 4.7 version is released later next month.
Can you try disabling the import option "Generate Lightmap UV" when you import and see if this prevents the crash from happening? If it's still crashing can you try using FBX export from Sketchup instead of OBJ?
Let me know.
answered Jan 26 '15 at 02:32 PM
Tim Hobson ♦♦ STAFF
I'd like to point out that importing single meshes with "File/Assets/Import" is the wrong way. You simply drag them into the folder down in your Content Browser. "File/Assets/import" is for more complex stuff.
answered Oct 13 '17 at 11:53 AM
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