Build Android Development .so with Substrance Branch
I've download the Substrance branch (126.96.36.199) from git and build it successfully for windows (VS 2013), but when i tried to build the Android Development .so i've got the error :
Unable to instantiate instance of 'SubstanceCore' object type from compiled assembly 'UE4GameModuleRules'. Unreal Build Tool creates an instance of your module's 'Rules' object in order to find out about your module's requirements. The CLR exception details may provide more information: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> UnrealBuildTool.BuildException: ERROR: Platform not supported by Substance.
Is there a possibility to deaktivate the plugin for android build ?
(sorry for my bad english)
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answered Feb 23 '15 at 07:17 PM
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