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Character opening door Animaiton

I know how to open a door by pressing a specific button. But I don't want the door to just open, I want the character to grab the handle of the door and open it. I already animated the door and the character-opening door animation but I don't know how to set it up in UE4. I think that when the character is near to the door, he gets into the box trigger, then the character moves to a specific position to start the animation, I think that's that how you do it. But how can I move my character to the position before starting the animation ?

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asked Jan 25 '15 at 01:52 PM in Blueprint Scripting

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Use a timeline. You need the specify where the character should stand for the animation. Then when you play it, the timeline lerps between the characters location and where he should be. The result is that your character slides to the exact point where animation needs him to be.

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answered Jan 27 '15 at 12:37 PM

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