Fire Lighting disappears with Particle System
I was playing arround with UE4 and i created a dark enviroment with rooms and stuff. In one of the rooms i placed a fire but i came across with this bug:
I made a video because it was hard for me to explain. Camtasia decided to make the quality similar to a potato but i thing you get the idea.
Note: It does the same with any fire
You need to increase the bounds of your particle system.
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