I have 2 projects using procedural mesh creation (pretty much identical code to the wiki, the only deviation is some of the updates from the plugin on Github). One of the projects was created in 4.7 and I cannot get it to actually render the Procedural mesh. Just by dumb luck I found out that the collision for the mesh is there, just no visible representation. So as a test I took a 4.5 project that had the procedural terrain, and switched it to 4.6.1 and it still worked as expected. I then switched it to 4.7 and found the exact same symptom. Collision for the terrain works fine, but is invisible. Any ideas as to why this would be happening.
I am aware that 4.7 (preview 4) is not in a release state yet, but I was wondering if there was a change that would cause this.
Edit: Did a quick test with the CustomMeshPlugin. This also does not render.