Projectile only colliding when not spawned

Hey all!

So I made a projectile that fires from my character (2d game) and it shoots okay and everything however it does not collide with my enemy. However when I just drag that blueprint to the game it actually collides with the enemy and does everything it’s supposed to do. I attached my character and fireball blueprints.

Could you make pictures of the collision settings from your projectile and enemies as well please?

Because my first guess would be something there is set up incorrectly :wink: