Actors not showing up in Defaults
Hello esteemed developers,
I'm working on a basic AI system and am following this tutorial (part that isn't working is about 19 minutes in, with his selection in the Default menu at 19 minutes, 49 seconds in.): link text
The issue I'm running into is that where he is putting in the "GuardTarget" ACTOR in the Blueprint, it is showing up in his "Default" menus to allow him to select the Actor, which is a Target Point he's named Guard Target.
I've followed the tutorial 3 times and can't see what I'm doing wrong and am left wondering if something changed in the UE version between Sept and now.
Everything is done just as he did it.
However, no "Default" menu to open and assign the Target Point to the Guard Target.
asked Jan 28 '15 at 04:02 AM in Blueprint Scripting
Must place Pawn in level in order to utilize the Defaults for this use case.
answered Jan 28 '15 at 02:10 PM
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