Last monday, the 19th, I was able to package my game and release it with little issue.
Tried to make a release since last night, but now I’m get a BUILD FAILED.
I discovered the issue when I packaged the game “Successfully” but when I launched the game, it thinks for a bit, then nothing opens. The Standalone game works in editor, but then I tried to launch the game on my device (My windows PC) and its giving me a strange error which I cannot decipher like previous errors.
I’m able to build and package a new project in 4.7 no problem.
I’ve tried making a new project that successfully builds then copy over the files in my content folder from the other folder. Build fails again.
I’ve copied my project then started deleting files without setting off errors. I even tried deleting all the files in the content folder and creating an empty map. Build fails again.
The game isn’t C++ so I know that all the other questions on AnswerHub do not pertain to solving my issue.
So, i’m stuck with a broken game that I can not release on my deadline. I tried everything from deleting the intermediate, saved and config folder. Nothing. Build fails.
I attached my log “edited with certain words removed due to language and graphic nature”. If you see a file name with random symbols, its a word I think would be presentable here.
Looking forward to an assist.