Hi,
I found nothing about this error, but in my team we get it in an other case, and solved by magic.
In my case :
I have made a BlueprintFunctionLibrary to get access to the game user settings
when I have only this :
void SetResolution(int32 Width, int32 Height, EWindowMode::Type WindowMode);
the code compile without error.
but when I expose the function to Blueprint like that :
UFUNCTION(BlueprintCallable, Category = "User Settings")
void SetResolution(int32 Width, int32 Height, EWindowMode::Type WindowMode);
I get this two error :
error : In UserSettings: Unrecognized type 'EWindowMode'
error code: OtherCompilationError (2)
any Idea ?