Hey
Again something I encountered when messing with the promoted Branch. My project is crashing always when I delete Loops or even IsValid Nodes. The first time I do it after a restart of my PC, it accesses my Disk like crazy and pumps up the Memory. In both cases I get the following Callstack
MachineId:91BE41364EC6B287A25DF4BF199456F5
UserName:neryu000
Unknown exception - code 00000001 (first/second chance not available)
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\GamesDevelopment\EpicGames\SourceCode\Promoted\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 678]
Array index out of bounds: 0 from an array of size 0
KERNELBASE + 35740 bytes
UE4Editor_Core!FOutputDeviceWindowsError::Serialize() + 292 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
UE4Editor_Core!FOutputDevice::Logf__VA() + 248 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:144]
UE4Editor_Core!FDebug::AssertFailed() + 1042 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:224]
UE4Editor_GraphEditor!SGraphPanel::RemoveNode() + 305 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\editor\grapheditor\private\sgraphpanel.cpp:987]
UE4Editor_GraphEditor!<lambda_e4174e5541171db0f4f6ebe15e33a2fc>::<helper_func_cdecl>() + 15 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\editor\grapheditor\private\sgraphpanel.cpp:1178]
UE4Editor_SlateCore!SWidget::ExecuteActiveTimers() + 146 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:730]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 404 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:359]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_SlateCore!SWidget::TickWidgetsRecursively() + 753 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slatecore\private\widgets\swidget.cpp:370]
UE4Editor_Slate!FSlateApplication::TickWindowAndChildren() + 1490 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:913]
UE4Editor_Slate!FSlateApplication::TickWindowAndChildren() + 1875 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:918]
UE4Editor_Slate!FSlateApplication::Tick() + 3117 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1393]
UE4Editor!FEngineLoop::Tick() + 4320 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2290]
UE4Editor!GuardedMain() + 1344 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\launch\private\launch.cpp:142]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\gamesdevelopment\epicgames\sourcecode\promoted\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
Here my System Infos: