Bake Project to mobile device preview mode?
So Ive done some testing and found I can hit 80fps if I run my unreal VR project in the mobile device preview inside of the editor. Im only able to get 30 fps if I run it any other way. When I go to package the project the same is true(30fps). So my question, is there a way to bake the project and force it to run in the "mobile" device version of the engine? Either through an ini file or in the project settings itself. thanks!
asked Jan 28 '15 at 07:47 PM in VR
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