Unreal engine to xcode

Please tell me will U4 give me a full code on swift or objective C for my XCODE?
Will it compile code properly for it?
And how it will run if I will run in on my PC? Or it’s only works if I’ll run it from my Mac?

The current 4.7.3 documentation states that only pure-blueprint projects (without code) can be deployed to iOS devices via PC (but i have not been able to even successfully do this yet). For projects containing code, they will have to be compile on a MAC using XCode. It would be nice if they provide a sample to showcase this… deployment should not be so difficult…