ERR: Transient text cannot be serialized

I would love to use “Format Text” in order to concatenate two text variables together, but the moment a player connects to the server, the exact same function starts pushing the aforementioned text before the concatenated string.

I’d like to point out the text still gets sent to both server and clients … just with the error appended to it. I worked around it by converting it to string, appending then converting back to text, it just feels messy :stuck_out_tongue:

What is the reasoning behind this happening?

Here’s the setup with the work around:

I want to add that I’m getting the exact same error message. However, this appears to be only happening if the object that is sending the text is the player or something related like a HUD element. Having the “format text” inside any other object does send the message correctly.