Vehicle Rank in racing game
How do I go about getting the rank (1st, 2nd, 3rd, etc) of a vehicle in a racing game using blueprints? I'm using splines for the race track. I'm trying to use the Get Distance Along Spline point, but I don't know how to get the spline point based on the vehicle position.
Hi, Epic staff released a tutorial series for time attack, with a checkpoint system and timers. Tutorial Take a look, You can compare the checkpoints the vehicles have reached, and then compare the distance to the next check point. That way, if someone missed a checkpoint, he will loose rank, and the other will be sorted like this: for each car, get distance from next checkpoint, then the smallest will be the best ranked
Just an idea, i hope it works
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