Actor location not replicating
So I'm trying to move the player on the server, but on the client the player isn't moving at all. I've set up a minimal example:
And the player doesn't move at all when the set actor location function is called (the player isn't at 0,0,0 so the change should be seen). I'm guessing that I'm not understanding some part of replication, but as far as I know it should work :/
If I run "SetActorLocation" anywhere before "Server Move In Direction", meaning I run it on the client, then the actor is moved properly as it should.
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