Can i set diffrent tiling for the same Material?
Hello! Ive been using this engine for a while. And i ran into a problem today. I want to create floors and walls two diffrent places with the same material. The catch is that the meshes are diffrent sizes. So the tiling gets all messed up. My question is. Do i have to create a whole new material to set the new tiling. Or is there a way to use the same one?
asked Mar 23 '14 at 08:46 PM in Using UE4
Here's a more explicit explanation:
The attached image shows Option 2.
You can set the tiling scale on the right panel, select the face you want to change, and in the right panel (properties panel) there some options to change the material tiling, scale, rotation.
answered Mar 24 '14 at 12:13 PM
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