FPS character will step down but not up
I'm currently blocking out a level using BSP's. I have my "Max Step Height" set to 75 but for some reason won't step over the edge of a BSP that is 25 or 50 units high but will drop down from it. Other areas of my map have the same 25 unit, 50 unit or higher 75 unit steps and I can move over them fine.
I can't figure out what the issue is and I've tried tweaking Step Height, Walkable Slope, CapsuleComponent Half Height and Radius but nothing works. I'm believe it may have something to do with the way I have BSP's butted up against each other so I'm currently trying different BSP setups.
Any help would be greatly appreciated, thanks!
asked Jan 30 '15 at 04:47 PM in Bug Reports
I have found a solution!
I selected the BSP's that were causing me issues and under the Order Options I selected "To Last", this instantly solved the issue :)
answered Jan 30 '15 at 04:59 PM
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