Complete game restart via blueprints?
Is there a way to completely restart a game, equivalent to exiting the game and then restarting, via blueprints?
Not just restarting at the default level, but ending the game instance and starting a new one. Specifically, I have some code in my custom game instance constructor that needs to run.
asked Jan 30 '15 at 05:27 PM in Blueprint Scripting
As long as the game is running it will still be considered the same instance. If you have code that needs to run more than once it would be best to move it somewhere other than the constructor. Then you can have it called by the constructor as well as call it wherever else you need to.
answered Jan 30 '15 at 07:22 PM
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