Link to the web?

Hey just something I have been wondering about.

Is it be possible to display web content ingame via a url? For example playing a Youtube video ingame on a videotexture or displaying images on the walls from the web?

How would I go about this? Does this engine have the capability?

I found this plugin: [Plugin] Web UI framework plugin () - C++ - Epic Developer Community Forums

which looks promising but I’m not 100% sure what I’m looking at. Would this allow me to do the above?

Thanks in advance!

Hey SB7,

This is certainly possible!

I created a tutorial on the Wiki Page found here which you can follow if you are ever attempting to set up your Media Player Asset to stream from memory with your own .wmv movie. This process uses a ‘Trigger Volume’ to play the ‘Media Asset’ on a static mesh plane through a ‘Material.’

The process you will want to use is a bit simpler. You will just create your ‘Media Player Asset’ via the ‘Content Browser,’ and place the website you wish to stream in the ‘URL’ section. Then you will select the ‘Stream Mode’ to ‘From URL.’ Right click on your ‘Media Player Asset’ and create a new ‘Media Texture’. Finally, right-click your texture you just created and create a material. Plug the ‘Texture Sample’ into the ‘Diffuse Color’ pin and presto! You have a video, hopefully. :slight_smile:

Here is the official documentation about this asset which will provide you with some other uses for this new feature. Keep in mind this is still in development and is not production ready just yet, so you might get some undesired results.

Media Framework Documentation

If you are still unsure about how to use this asset, or if you have further questions let me know!

Cheers,

Wow thanks I got it working.

However, it took a bit of fiddling.

I had to use one of those ‘Youtube downloader’ websites to generate a url to stream from. Unfortunately the only format that worked was .3GP at 240p.

MP4 just gives a black screen and the other options FLV & WEBM are unrecognised.

If the team could get MP4 working that would be great, but thanks so far!

Hey SB7,

Within the documentation we try to mention this feature is still a work in progress, and we are focusing on increasing the compatibility with other formats as well. Currently the limitation is as follows…

There are some users on our Forums who have done some interesting things with this feature! They also might be able to provide you with some insight as well.

Cheers,