It looks like UTextRenderComponent isn’t properly exposed for linking. You’ll see in the UCLASS that it is marked MinimalAPI which only exports knowledge of the class and then each function that should be exposed would need to be marked ENGINE_API. However, it would probably be easier and more appropriate to mark the entire class as exported by removing the MinimalAPI from UCLASS and marking the class as ENGINE_API.
You can make the following change in TextRenderComponent and it should allow you to link
UCLASS(HeaderGroup=Component, ClassGroup=Rendering, hidecategories=(Object,LOD,Physics,TextureStreaming,Activation,"Components|Activation",Collision), editinlinenew, meta=(BlueprintSpawnableComponent = ""))
class ENGINE_API UTextRenderComponent : public UPrimitiveComponent`