Build Failed for Android

Hello everyone. I’ve been trying to build my game on Android, but I keep getting build error. I’ve tried everything, looking it up online. I even changed the default game mode, and global default server game mode to anything other than none, but none of it seems to work. I’m using version 4.6.1 of Unreal 4 and I really need your help. I’ve attached the output log. I’d also like to mention that I have no code in my game, only the standard blueprint first person project.

Hey nitishmisra,

Thank you for posting a picture of the errors that you have been running into. There have been a couple of other users with a similar error that you have been seeing. In this post, it seems as if the all the user had to do what download all tools in the C:\NVPACK\android-sdk-windows folder.

If this does not help to fix the issue. Would you be able to include the entire build log file so that i may be able to further investigate? Also, does this same error occur if you load a blank template project and then package that?

Any additional information would be greatly appreciated.

Thanks and have a great day!