I would like to create an Unreal 4 powered application that has the following features:
- Supports importing a scene (geometry, materials and lights).
- Supports minor tweaking of light sources and materials etc.
- Supports baking light “automatically” by using Lightmass.
Am I allowed to use Unreal 4 to create such an application?
In the EULA FAQ I read:
“Unless you are only shipping your game to other UE4 licensees, you can’t include the UE4 editor or other tools in your game. You are permitted to include editor or tools of your own creation, but they can’t be based on Epic’s editor or tools. Your editor or tool is based on Epic’s if it statically or dynamically links to modules in the Editor or Developer source code folders.”
I do not want to utilize the UI of the Unreal Editor merely the underlying functionality.
Many thanks!